Last edited by Vudonos
Wednesday, May 13, 2020 | History

1 edition of Human-computer interface design for multimedia electronic books found in the catalog.

Human-computer interface design for multimedia electronic books

Human-computer interface design for multimedia electronic books

colloquim organised by Professional Groups C5 (Human-computer interaction) and C10 (Consumer and domestic systems), held at Savoy Place on Wednesday, 22 February 1995

  • 373 Want to read
  • 16 Currently reading

Published by The Institution of Electrical Engineers in London .
Written in English


Edition Notes

StatementThe Institution of Electrical Engineers, Computing and Control Division.
SeriesDigest -- no 1995/038
ContributionsInstitution of Electrical Engineers. Computing and Control Division.
ID Numbers
Open LibraryOL19850410M

However, since the Internet is an electronic computerized medium, the possibility for using the world wide web for searching multimedia is there, but is currently still in development. "Interfaces to search structured databases and textual-documents libraries are good and getting better, but searching in multimedia document libraries is still.   Human-computer interaction (HCI) is a multidisciplinary field of study focusing on the design of computer technology and, in particular, the interaction between humans (the users) and computers. While initially concerned with computers, HCI has since expanded to cover almost all forms of information technology design.

design, Addison Wesley, , , –1 chapter: Designing interactive systems: a fusion of skills • Jennifer Preece, Yvonne Rogers, Helen Sharp (, , ). Interaction design: beyond human –computer interaction. John Wiley & Sons –1 chapter: What is Interaction Design? 51File Size: 2MB. Human-Computer Interaction. Some major transformations have taken place in the history of human-computer interface design. One is the change from a text-based, "conversational" model of interaction between human and machine, towards one in which the user may ultimately become an actor in a (virtual) theatre (Laurel, , pg).

User Interface Design for Programmers, Apress, Spool, Jared M. Web Site Usability: A Designer's Guide, Morgan Kaufmann, Stone, Stone, et al. User Interface Design and Evaluation (Morgan Kaufmann Series in Interactive Technologies), Morgan Kaufmann, This analysis bases on the five indicators that are proposed by Nielsen in to assess user interface of the interaction e-book. It discusses the interface of e-books that experts read and.


Share this book
You might also like
Rural savings mobilization in Nepal

Rural savings mobilization in Nepal

PIERS, Progress in Electromagnetics Research Symposium

PIERS, Progress in Electromagnetics Research Symposium

Integrated streambank protection guidelines

Integrated streambank protection guidelines

Medical and dental x-rays

Medical and dental x-rays

Let there be light

Let there be light

Hellein family.

Hellein family.

Religion in a Chinese town

Religion in a Chinese town

child, the court, and the video

child, the court, and the video

The Goldseekers

The Goldseekers

Teaching the tradition

Teaching the tradition

French interiors & furniture.

French interiors & furniture.

Judging poultry

Judging poultry

Special studies on 1996 census data

Special studies on 1996 census data

There Will Never Be Another You

There Will Never Be Another You

Human-computer interface design for multimedia electronic books Download PDF EPUB FB2

Genre/Form: Conference papers and proceedings Congresses: Additional Physical Format: Print version: Colloquium on "Human-Computer Interface Design for Multimedia Electronic Books" (. "The Art of Human-Computer Interface Design" is an extraordinary work in the field of human-computer interaction.

With never-before-published pieces by more than fifty of the major thinkers and explorers in the field, this book provides an intriguing look at some of the most exciting developments in interface design.

Readers will discover the newest technologies such as cyberspace, animation. The evaluation results lead to the conclusion that the hyper-book system was easy to learn and use by everyone and therefore it is appropriate to employ the book metaphor. Published in: IEE Colloquium on Human-Computer Interface Design for Multimedia Electronic Books.

The author describes her experiences of Human-computer interface design for multimedia electronic books book, creating and evaluating electronic books based upon a model known as the `hyper-book'.

Hyper-books incorporate hypertext features (such as history facilities and links), paper book features (for example, visual appearance and layout) and some computer properties (such as searching).

The design principles underlying hyper-books have been Cited by: 1. This completely revised edition, of the Handbook of Human-Computer Interaction, of which 80% of the content is new, reflects the developments in the field since the publication of the first edition in The handbook is concerned with principles for design of the Human-Computer Interface, and has both academic and practical purposes.

Get this from a library. Multimedia Interface Design in Education. [Alistair D N Edwards; Simon Holland] -- This book is about the design and use of advanced multimedia interfaces for learning. Each chapter is concerned with some aspect of the theory or practice of multimedia interfaces and their use as.

The concept of a low-cost talking book is under development by the authors who are motivated by their concern for current reading and teaching methods both with and without the aid of the personal computer. While many children are electronic game and television literate, and interactive learning systems, particularly multimedia ones, can be very effective, there are still barriers to the Cited by: 1.

Human Computer Interaction (HCI) attracts innovation and creativity because of its multi-disciplinary nature, in computing and IT research and development. For the last 25 years, it inspired new solutions, specially, for the benefit of the user as a human being, making the user the focal point which technology should serve rather than the other way round.3/5(1).

Discusses differences between conventional books and electronic books, examines human-computer interface design issues, presents a development model for a hypermedia electronic book system, and describes the development of an electronic ABC book on CD-ROM for early learners.

Future directions are also discussed. (24 references) (LRW)Cited by: 6. Design Guideline Text Corpus Electronic Book Foreign Language Teaching Multimedia Interface These keywords were added by machine and not by the authors.

This process is experimental and the keywords may be updated as the learning algorithm by: The Encyclopedia of Human-Computer Interaction, 2nd Ed. Free textbooks written by more than leading designers, bestselling authors, and Ivy League professors. We have assembled our textbooks in a gigantic encyclopedia, whose 4,+ pages cover the design of interactive products and services such as websites, household objects, smartphones.

Following the typical contents of an introduction to psychology, the book then discusses sensation and perception, learning and memory, thinking and problem solving, language processing, individual differences, motivation and emotion, social relations, and abnormal behavior as they impact the human-computer interface/5(3).

Rae Earnshaw is Head of the Electronic Imaging and Media Communications unit at the University of Bradford, with interests in graphics algorithms, scientific visualization, graphics standards, workstations and display technology, multimedia, CAD/CAM, graphics systems building, education issues and human-computer interface issues.

This paper discusses the basic nature of interactive learning and describes some models to support the design and fabrication of interactive learning systems. A case study describing the application of these models to the creation of multimedia courseware for interactive language learning is then by: Morales L Structured user interface design methodology CHI '01 Extended Abstracts on Human Factors in Computing Systems, () Economou D, Mitchell W, Pettifer S, Cook J and Marsh J User centred virtual actor technology Proceedings of the conference on Virtual reality, archeology, and cultural heritage, ().

Watzman S Visual design principles for usable interfaces The human-computer interaction handbook, () Economou D, Mitchell W, Pettifer S, Cook J and Marsh J User centred virtual actor technology Proceedings of the conference on Virtual reality, archeology, and cultural heritage, ().

Description. Digital Multimedia Perception and Design provides a well-rounded synopsis of the state-of-the-art technologies in perceptual-based multimedia design. It is the only such book on the market, uniting cutting-edge research by some of the top people in the field and filling a gap in the existing multimedia design literature.

The following were the project goals: (1) to explore the interface design process; (2) to make use of multimedia—in its infancy at the time; and(3) to expand the team's understanding of what constitutes a successful interface design, by observing a broad range of people using the system.

This book covers the design, evaluation and development process for interactive human computer interfaces including user interface design principles, task analysis, interface design methods Author: Raul Valverde.

Designing the User Interface: Strategies for Effective Human-Computer Interaction. Addison-Wesley, New York, SIGCHI Bulletin, Special issue on video as a research and design tool, 21(2). McFarlane D and Latorella K () The scope and importance of human interruption in human-computer interaction design, Human-Computer Interaction,(), Online publication date: 1-Mar Fabricatore C, Nussbaum M and Rosas R () Playability in action videogames, Human-Computer Interaction,(), Online publication.What is Human Computer Interaction (HCI)?

Definition of Human Computer Interaction (HCI): The study of how humans interact with computers and programs. HCI is a discipline concerned with the design, evaluation, and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them.Introduction.

Humans interact with computers in many ways; the interface between humans and computers is crucial to facilitate this p applications, internet browsers, handheld computers, ERP, and computer kiosks make use of the prevalent graphical user interfaces (GUI) of today.

Voice user interfaces (VUI) are used for speech recognition and synthesizing systems, and the.